SPY CLASSES

CLASSIC SPY
Ghost type of spy, most suitable for stealthy players.

Advantages:


 * Vision mode is not detectable by an EMF tracking.
 * Invisibility cloak.
 * Silent footsteps.

Disadvantages:


 * No through wall vision mode.
 * Slow crouch speed.​​

Equipment

Skill required to master this class = 4 / 5

SABOTEUR SPY
Ghost type of spy, most suitable for stealthy players.

Advantages:


 * Vision mode can see through objects.
 * Long range and high refresh rate Vision mode.
 * Overcharge ability.
 * Silent footsteps.

Disadvantages:


 * Vision mode detectable by EMF tracker.
 * Doesn't use EMP grenades.
 * Doesn't use EMP Crossbow.
 * Slow crouch speed.​​

Equipment

Skill required to master this class = 4 / 5

PREDATOR SPY
Ghost type of spy, most suitable for stealth-action players.

Advantages:


 * Through wall vision mode.
 * High refresh rate vision mode.
 * HP regeneration ability with use of an adrenaline injection.
 * Silent footsteps.

Disadvantages:


 * Vision mode is detectable by an EMF tracking.
 * Short range Vision Mode.
 * Slow crouch speed.

Equipment

Skill required to master this class = 3 / 5

INTEL SCOUT SPY
Action type of spy, most suitable for panther players.

Advantages:


 * Fast movement speed.
 * Disruption Suit.
 * Through wall vision mode.
 * Long range vision mode.
 * Fast crouch speed.

Disadvantages:


 * Vision mode detectable by EMF tracker.
 * Low refresh rate vision mode.
 * Loud footsteps.

Equipment

Skill required to master this class = 5 / 5